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xsi resources.

Everything here is unsupported, provided as is and may be used at your own risc. The resources on this page are free for anyone to use, though all the files herein remain at my copyright.

 
 
Terrain Import
Terrain import comes in two flavors: As an operator that directly generates polygons and a FX Tree UFO node that generates a greyscale raster that could be used as an amplifier for a push operator or as a displacement map. Both utelize GDAL as an abstraction layer and thus support a multitude of source formats.
Misc stuff.
Unsorted.
Duplicator
Compiled operator to randomly distribute objects across a surface.
Dupalong
Interactively duplicate polymesh objects along a curve to a single mesh. Vegas signs anybody?